195-0 Multiverse Draft
540 characters. 45 worlds. One impossible cabinet.
How Multiverse Draft works
Each round draws a series and a character type, then reveals the available candidates. Respin either field or choose a character and assign an open cabinet seat. Finish all five appointments to reveal your campaign.
The roster has six gameplay types: Leader, Warrior, Strategist, Guardian, Icon and Schemer. Each series starts with two candidates per type. Characters already appointed cannot appear again in the same run.
Scores depend on type and cabinet role, with a bonus for representing at least three series. Character names and popularity do not add hidden bonuses. These classifications are game mechanics, not canon power rankings.
Role weights
| Type | President | Vice President | General | Propaganda Minister | Treasurer |
|---|---|---|---|---|---|
| Leader | 48 | 32 | 44 | 42 | 26 |
| Warrior | 42 | 33 | 50 | 14 | 18 |
| Strategist | 46 | 36 | 28 | 34 | 34 |
| Guardian | 36 | 35 | 26 | 26 | 24 |
| Icon | 20 | 22 | 8 | 46 | 22 |
| Schemer | 26 | 24 | 10 | 20 | 48 |
Start at 25, add the five role weights and 10 for each specialist appointment, then add 8 for three or more series. A cabinet without a Leader, Warrior or Strategist loses 30. Icons lose 16 as General or 14 as Treasurer. A seeded 0–14 campaign roll is added; (strength − 25) × 195 ÷ 290 gives the final rounded, capped score.
Specialists: Leader or Strategist as President; Warrior as General; Schemer as Treasurer; Icon, Leader or Strategist as Propaganda Minister. Vice President has no specialist bonus.
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